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Mako lumina health
Mako lumina health













mako lumina health

Tension level improves actions and adds all sorts of baffling effects.Her 5C gains a threshold armored run before the bat swing, and for the swing to initiate the run has to hit the opponent first, however the run itself cannot hit sidesteps. Double Edged Valor: While Mako's Valor does give her access to Flying Mako, it nerfs 5C.Tension: While Tension can be gained easily if Mako gets in, she will always have to start the game in Tension Level 1, which is rather weak and leaves her at a considerable disadvantage when fighting characters that can zone her out or just run away from her, she also requires heavy momentum as Tension can also be lost by blocking or being hit with a counter hit Counter Burst.Flying Mako: If Mako achieves Valor Level 1, she can dash cancel her j.C so fast to the point where she ascends rapidly, she eventually hits the ceiling and she can do this forever to time out most characters if need be off of one hit.Mako also has certain moves knock herself down during recovery at lower Tension levels, this makes most punish options from most characters whiff as they cannot hit OTG. Failsafe: Mako has a high health pool (12,000) and many failsafe options that make it difficult to stop her from gaining Tension even if she makes mistakes, such as gaining Tension if she is able to counter hit Counter Burst out of the opponent's combo or winning Bloody Valor as the defender.

mako lumina health

With her ability to dash cancel it, she can rapidly buffer the armor of 5C, d.C, and j.C to skip neutral and smash through the opponent's guard.

  • The Bat: Mako's most infamous move, 5C, is one of the best moves in the game, being a near infinite threshold armored unblockable reversal that hits sidesteps and can be dash canceled into itself.
  • With each increase in level, she gains enormous buffs such as giving certain attacks armor, more damage, new properties, etc, which can let her snowball to victory with potentially just one hit, and if she reaches Tension Level 4, she becomes the strongest character in the game.
  • Tension: Tension can be gained very easily, as she has guaranteed ways to gain levels such as using sp.C.
  • Mako is a wacky grappler-esque snowball character that will thrash you for even the smallest mistakes. With all of this, she is one of the most stressful characters to be at the receiving end of, as all she needs is one hit. Her ability to bat cancel can be used to skip neutral, scare your opponents into making mistakes, or just tank nearly anything she wishes. Her 5C is a massive near infinite threshold armored break attack that can be canceled into itself and can hit sidesteps, making it near impossible to defend against for long.

    mako lumina health mako lumina health

    Mako starts off weak, but all she needs is 1-3 hits and she potentially has just won the game, as she can snowball extremely quickly with her ability to sustain offensive momentum and the usage of her best tool, 5C (commonly referred to as "Bat"). She levels up with her Tension Gauge to become stronger for doing well, eventually becoming the best character in the game at Tension Level 4. Mako is the premiere snowball character of the game. She is also quite lazy, as shown in how she goes to sleep as soon as class begins, humorously clashing with her hyperactivity Overview Mako Mankanshoku (満艦飾 マコ) Mako is a hyperactive, carefree and loving girl who seems to cling to anyone she befriends, emphasized by how she becomes inseparable from Ryūko very quickly.















    Mako lumina health